Shedding A/B
Identical subscribers in both modes. The only variable is the shedding flag. Let each mode settle for ~10s, then Capture. Compare p95, not mean — stutter lives in the tail.
window 0
mean frame
—ms
p95 frame
—ms
worst frame
—ms
fps
—
shed / frame
—
carried
—ms
runtime work
—ms
move pointer — the ring is essential, the dots are not